PROFESSORS

 

Geber Ramalho

Geber Ramalho
CIn/UFPE

 

 

Giordano Cabral

DEinfo/UFRPE

 

João Paulo

João Paulo Cerquinho Cajueiro
Depto. Mecânica/UFPE

 

 

 

 

Nelson Almeida
CAC/UFPE

 

DIGITAL MUSICAL INSTRUMENTS

 

Filipe Calegario

Filipe Calegário
PhD Candidate Cin/UFPE

 

 

 

 

Jeronimo BarbosaJerônimo Barbosa
CIn/UFPE

 

 

 

 

Jaziel Viatalino

CAC/UFPE

João Tragtenberg

Batebit.cc

Eduardo Santos
CIn/UFPE

CREATIVITY SUPPORT SYSTEMS

 

Pedro Alessio

 

Pedro Aléssio
CIn and CAC/UFPE

 

 

 

Ricardo Brazileiro

Ricardo Brazileiro
CIn/UFPE

 

 

 

 

Francisco Carvalho
CIn/UFPE

Gabriel Finch
DEinfo/UFRPE

Screen Shot 2014-07-30 at 7.49.33 PMAlexandre Braz
CIn/UFPE

 

 

 

 

 

EDUCATIONAL SYSTEMS

 

Sofia Galvão

Sofia Galvão
CIn/UFPE

 

 

 

 

foto-menorRodrigo Medeiros
PhD Candidate Cin/UFPE
Currently a PhD Candidate in Computer Science at Universidade Federal de Pernambuco, Professor at IFPB, Researcher at MusTIC/CIn-UFPE and Researcher of a project titled “Innovation and Sustainability in Waste Management: Perspectives on Implementation of National Policy on Solid Waste in the Metropolitan Region of Recife” from FUNDAJ and MIT funded by FACEPE.

 

Mariane Mariz
CIn/UFPE

SOUND AND MUSIC ANALYSIS

AUTOMATIC ACCOMPANIMENT SYSTEMS

 

perfilLuca Bezerra
CIn/UFPE

 

 

 

 

RicardoScholz_2009_01Ricardo Scholz
PhD Candidate Cin/UFPE
Currently a PhD Candidate in Computer Science at Federal University of Pernambuco (UFPE), researcher at MusTIC/CIn-UFPE and Systems Engineer at TRT-6. Graduated in Computer Science at UFPE, with a focus in Artificial Intelligence and Computer Music, studied also Games Design at Middlesex University (London/UK), through an interchange program. MsC Computer Science at UFPE, on Computer Music and Artificial Intelligence, paticipated of a research internship at Institut de Recherche en Informatique et Systèmes Aléatoires (IRISA/France), funded by the Institut National de Recherche en Informatique et en Automatique (INRIA/France). Worked in the games industry for 6 years as lead engineer, game developer and sound designer.